iOS Screen Resolutions

iOS screen resolutions from an app developer’s point of view. 2007: In the beginning Back in 2007 when the first iPhone and iPod Touch were launched, iOS developers only had to worry about one resolution: 480×320.  Its aspect ratio is 3:2. Life was great. 2010: The retina displays Fast forward three years and three generations later.  In 2010, the iPhone 4 and iPod Touch 4th generation were launched with the first Retina Displays, which doubled the resolution of the screens.  The new resolution thus was 960×640.  This was great for developers as the new resolution had the same aspect ratio of Continue Reading

An eye for good design

What better to do on a 12-hour flight than to explore the in-flight entertainment (IFE) system looking at ways that it can be made better.  Having completed CPSC 344 (Human-Computer Interaction) last term, I have an even more eager eye looking at interface usability.  So here are some things I found about Air Canada’s IFE interface.